Star trek - Dark Future

A forum for a PBeM in an alternative dark future of the star trek universe. Loosely based on the Birth of the federation computer game
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» Game changes!
Mon Apr 02, 2012 11:02 pm by Argel Tal

» New turn sheet template
Sun Apr 01, 2012 6:26 pm by Q

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» Turn 18 - Stardate 2267 *Pending changes to game*
Sat Mar 31, 2012 7:35 pm by Argel Tal

Tue Mar 27, 2012 8:39 pm by Argel Tal

» The Fate of the Vulcan High Command
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» The fate of Star Trek: Dark future
Tue Mar 13, 2012 9:58 pm by Argel Tal

» bollocks and bollocks
Tue Mar 13, 2012 12:32 am by Argel Tal

» Known Alpha Quadrant Map - Stardate 2264 (turn 15 - 19)
Mon Mar 12, 2012 7:23 am by Q


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 Native population and liberation

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Petty Officer Second Class

Posts : 45
Join date : 2011-09-15

PostSubject: Native population and liberation   Fri Feb 17, 2012 5:47 am

I was just thinking about this. When liberating a planet, I'm not sure the people would resist the liberators as they would an invader. What about a modification to the ground rules to take this into account?

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Posts : 243
Join date : 2011-08-29
Age : 44
Location : manchester, uk

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PostSubject: Re: Native population and liberation   Fri Feb 17, 2012 7:42 am

Sounds like a plan.

Instead of taking the planets population into affect when determining defense against liberation, we will assume this ground value contributes to aiding the liberation.

Makes sense. Smile
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Grand Nagus Ramark
Senior Chief Petty Officer

Posts : 109
Join date : 2011-08-30

PostSubject: Re: Native population and liberation   Fri Feb 17, 2012 8:14 pm

I think we should be careful on how easy liberation is however, we dont want it very easy when players have put a lot of effort into taking a planet. Remember, those who have been conquered could be under all sorts of threats from their oppresors.
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