Star trek - Dark Future
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Star trek - Dark Future

A forum for a PBeM in an alternative dark future of the star trek universe. Loosely based on the Birth of the federation computer game
 
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» Game changes!
New rules for Outposts and Starbases Icon_minitimeMon Apr 02, 2012 11:02 pm by Argel Tal

» New turn sheet template
New rules for Outposts and Starbases Icon_minitimeSun Apr 01, 2012 6:26 pm by Q

» Modifications to the game
New rules for Outposts and Starbases Icon_minitimeSun Apr 01, 2012 6:20 pm by Q

» Turn 18 - Stardate 2267 *Pending changes to game*
New rules for Outposts and Starbases Icon_minitimeSat Mar 31, 2012 7:35 pm by Argel Tal

» STAR TREK ONLINE
New rules for Outposts and Starbases Icon_minitimeTue Mar 27, 2012 8:39 pm by Argel Tal

» The Fate of the Vulcan High Command
New rules for Outposts and Starbases Icon_minitimeWed Mar 14, 2012 11:03 pm by Argel Tal

» The fate of Star Trek: Dark future
New rules for Outposts and Starbases Icon_minitimeTue Mar 13, 2012 9:58 pm by Argel Tal

» bollocks and bollocks
New rules for Outposts and Starbases Icon_minitimeTue Mar 13, 2012 12:32 am by Argel Tal

» Known Alpha Quadrant Map - Stardate 2264 (turn 15 - 19)
New rules for Outposts and Starbases Icon_minitimeMon Mar 12, 2012 7:23 am by Q

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 New rules for Outposts and Starbases

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Q
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Q


Posts : 243
Join date : 2011-08-29
Age : 49
Location : manchester, uk

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PostSubject: New rules for Outposts and Starbases   New rules for Outposts and Starbases Icon_minitimeSat Jan 28, 2012 7:34 am

This caused me alot of concern as the STO forge does not have outposts or star bases in it yet. Even those space structures i could say are outposts/star bases don't even fight, so what use are they going to be in space combat...

I decided the only way to have them help an engagement was to have them contribute advanced fighter ships to the ongoing battle, the higher the classification of outpost or starbase the more they would provide, problem solved.

Fighter class vessels are small vessel that each race has, that can be launched like 1 or 2 man fighters available to carrier vessels, imagine swarms of fast moving, hard to hit annoying vessels that can cause a lot of damage to larger vessels (the DS9 video i posted on 'A little something to get you in the mood' thread shows Federation Peregrine fighters annoying the hell out of larger vessels.)

So a little something else to sink your teeth into, as always a work in progress.
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Q
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Q


Posts : 243
Join date : 2011-08-29
Age : 49
Location : manchester, uk

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Age:

New rules for Outposts and Starbases Empty
PostSubject: Re: New rules for Outposts and Starbases   New rules for Outposts and Starbases Icon_minitimeTue Feb 07, 2012 5:11 am

Ignore this thread space stations will be staying the same Smile
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